I run VS2010 in a Win7 virtual machine and C++ compiling tends to be very slow.
Is there a way to:
- Develop code on my local version of visual studio.
- Have this copied and built on a remote native Windows machine, retaining the build info (e.g. on compilation error).
- Be able to debug the resulting executable.
The important step here is building and it would be ideal if compilation errors etc. were linked up to my local source files.
I'm unfamiliar with the team foundation stuff and what that offers so any suggestions would be useful.
Cheers,
Neil