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linking across different /arch

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Hi,

I was curious if there was a way /switch by which linking across different /arch values can be disabled or have a warning be printed. Since this can cause crashes when a newer instruction is run on an older CPU and is detected late in the game for large projects using different libraries.

We have a project which has /arch:IA32 but it links with a library with the default SSE2 and this crashes in field.

Thanks,


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