Hi. I'm a game server developer. Sometimes Ultimatte 2013 renames my source file after I've edited them. For example, GameQueue.h will unexpectedly change to gamequeue.h or GameQueue.H. I've even seen it rename a file in my source to be #include "gamequeue.h".
While VC++ doesn't seem to mind such case variations, other tools do. Another developer I work with has had the same thing happen to him. Is there a fix for this? Why does VC++ do this?
Robin
Hollywood, California