I am using Unity3d and Visual Studio to release a simple game. I already have a paid version released and working great. I am trying to make an ad supported version with little luck.
I added in the Ad Control item into design view and attempted to adjust the Unity window so that it sits below where the ad banner will sit. I have even tried to adjust the Ad Control draw order to various numbers higher than 0 (not sure if that should help or not).
When the game starts, there is a "flash" of a red outline where the ad should be, but then it disappears, presumably behind the Unity window. This area is also not pressable, it blocks the presses on my game where the ad should be.
Is this something to do with the Unity object window parameters, or is there something else I may have to do to get my ads to work?
Thanks!
Nick