Greetings,
How do I load and display my .x format files with new DirectX11 applications using C++? Are there any examples that use DirectX11 with Windows 8.1 and the Full Version Visual Studio 2013 Professional? The only example of loading an X files I have seen uses Dierect3D9 and I'd like to start with the current version. I use older software to create my X files and have my own library of models all in .x format. Rather than starting off with a cube as an example I'd like to have a good useful .x example for loading these files if that's possible.
Thanks,
Calvin